Jumat, 07 Desember 2012

Jurnal Modul 3 Kelompok 25


TUTORIAL PEMBUATAN SLOT MACHINE

kelompok 25


            Slot Machine merupakan salah satu games sederhana yang ada pada computer, juga bisa menjadi hiburan bagi kita. Slot machine ini dapat dibuat dengan menggunakan Visual Basic 2010. Pada kali ini kami membuat 2 macam slot machine, slot machine yang pertama menggunakan gambar dan slot machine kedua menggunakan angka. Berikut merupakan langkah-langkah dalam membuat slot machine :
Awalnya kami membuat form welcome dimana disana terdapat 2 button yang menyuruh kita untuk mengklik sala satunya apakah anda akan memainkan slot machine gambar atau angka.   


Pada form ini kami juga membuat peraturan bermain games seperti yang kami cantumkan pada form diatas yaitu, pemain akan menang apabila menemukan gambar yang sama pasa box 1 dan box 3 dan apabila ketiga-tiga box mengeluarkan gambar yang sama.
Berikut merupakan keterangan properties pada form diatas
Komponen
Properties
Keterangan
Form 5
Name
Form 5

Text
Form 5
Label 1
Name
Label 1

Text
Welcome to slot machine game
Button 1
Name
Button 1

Text
Picture
Button 2
Name
Button 2

Text
Number
Label 2
Name
Label 2

Text
FOUND 2 SAME PICTURE IN THE BOX1 AND BOX3
Label 3
Name
Label 3

Text
The Winner is our King

Kemudian listing dari form diatas sebagai berikut :
Public Class Form5

    Private Sub Button1_Click(ByVal sender As System.Object, ByVal e As System.EventArgs) Handles Button1.Click
        Form1.Show()
        Me.Hide()
    End Sub

    Private Sub Button2_Click(ByVal sender As System.Object, ByVal e As System.EventArgs) Handles Button2.Click
        Form3.Show()
        Me.Hide()

    End Sub
End Class

1.       Jika anda mengklik button picture pada form welome tersebut maka akan muncul form berikut


Jadi pada form ini anda sudah mulai bermain, gambar akan teracak sesuai dengan jangka waktu yang sudah kami tentukan dengan munggunakan  “timer”  pada propertiesnya jika anda mengklik  button roll, kemudian jika anda mengklik stop, dan keluar message box yang menandakan anda menang, maka anda menang dan mendapatkan tambahan 3 credit. Sebaliknya, jika anda mendapatkan message box “sorry, please try again” berarti anda harus mengulangi permainan dan credit anda berkurang satu. Begitulah seterusnya. Jika anda mengklik button “back” berarti anda kembali ke form awal. Jika anda mengklik “give up”akan muncul form yang akan saya jelaskan nanti.
               

Berikut merupakan properties pada form diatas :
Komponen
Properties
Keterangan
Form 1
Name
Form 1

Text
Form 1
Label 1
Name
Label 1

Text
Play
Label 2
Name
Label 2

Text
Credit
Label 3
Name
Label 3

Text
The Area of The game
Textbox1
Name
Textbox1

Text
5
Textbox2
Name
Textbox2

Text

PictureBox1
Name
PictureBox1

Image
Image
PictureBox2
Name
PictureBox2

Image
Image
PictureBox3
Name
PictureBox3

Image
Image
Button1
Name
Button1

Text
Roll
Button2
Name
Button2

Text
Stop
Button3
Name
Button3

Text
Back
Button 4
Name
Button 4

Text
Give Up

                Kemudian Listing dari program ini adalah :
Public Class Form1

    Dim counter, x1, x2, x3 As Integer
    Dim credit As Integer
    Dim main As Integer

    Private Sub Timer1_Tick(ByVal sender As System.Object, ByVal e As System.EventArgs) Handles Timer1.Tick
        If counter < 1000 Then
            x1 = Int(1 + Rnd() * 4)
            x2 = Int(1 + Rnd() * 4)
            x3 = Int(1 + Rnd() * 4)
            Select Case x1
                Case 1
                    PictureBox1.Image = ImageList1.Images.Item(0)
                Case 2
                    PictureBox1.Image = ImageList1.Images.Item(1)
                Case 3
                    PictureBox1.Image = ImageList1.Images.Item(2)
                Case 4
                    PictureBox1.Image = ImageList1.Images.Item(3)

            End Select
            Select Case x2
                Case 1
                    PictureBox2.Image = ImageList1.Images.Item(0)
                Case 2
                    PictureBox2.Image = ImageList1.Images.Item(1)
                Case 3
                    PictureBox2.Image = ImageList1.Images.Item(2)
                Case 4
                    PictureBox2.Image = ImageList1.Images.Item(3)
            End Select
            Select Case x3
                Case 1
                    PictureBox3.Image = ImageList1.Images.Item(0)
                Case 2
                    PictureBox3.Image = ImageList1.Images.Item(1)
                Case 3
                    PictureBox3.Image = ImageList1.Images.Item(2)
                Case 4
                    PictureBox3.Image = ImageList1.Images.Item(3)
            End Select

        End If
    End Sub

    Private Sub Button1_Click(ByVal sender As System.Object, ByVal e As System.EventArgs) Handles Button1.Click
        Static counter As Integer
        counter = counter + 1
        TextBox1.Text = Val(TextBox1.Text) - Val(1)
        TextBox2.Text = counter

        If TextBox2.Text = "" Then
            TextBox2.Text = ""
            main = ("0")
        End If
        Timer1.Enabled = True
        Button1.Enabled = False
        Button2.Enabled = True
        Button3.Enabled = False

    End Sub

    Private Sub Button2_Click(ByVal sender As System.Object, ByVal e As System.EventArgs) Handles Button2.Click
        Timer1.Enabled = False
        If x1 = x3 Or x1 = x2 = x3 Then
            MsgBox("PERFECT! YOU GOT 3 ADDITIONAL CREDITS")
            Form4.Show()
            Me.Hide()
            TextBox1.Text = Val(TextBox1.Text) + Val(3)
        Else : MsgBox("SORRY, TRY AGAIN")

        End If
        If TextBox1.Text = "0" Then
            FORM2.SHOW()
            Me.Hide()
        End If
        Button1.Enabled = True
        Button2.Enabled = False
        Button3.Enabled = True

    End Sub

    Private Sub Form1_Load(ByVal sender As System.Object, ByVal e As System.EventArgs) Handles MyBase.Load

    End Sub

    Private Sub TextBox1_TextChanged(ByVal sender As System.Object, ByVal e As System.EventArgs) Handles TextBox1.TextChanged

    End Sub

    Private Sub Button4_Click(ByVal sender As System.Object, ByVal e As System.EventArgs) Handles Button4.Click
        Form2.Show()
        Me.Hide()
    End Sub

    Private Sub Button3_Click(ByVal sender As System.Object, ByVal e As System.EventArgs) Handles Button3.Click

        Application.Restart()

    End Sub
End Class

1.       Sekarang, jika anda mengklik button  number pada form welcome tadi maka akan muncul form berikut :

Sama seperti form sebelumnya, peraturannya juga sama, apabila anda mengklik roll dan angka akan beracak-acak an, setelah anda meng klik stop dan pada box 1 dan box 3 keluar  angka  yang sama  atau tiga-tiganya keluar angka yang sama,  maka anda dinyatakan menang lalu mendapatkan tambahan credit. Tapi jika tidak berarti nanti akan keluar message box “sorry, try again” maka anda diperkenankan untuk :mengulangi games lagi dan creditnya akan berkurang 1. Jika anda mengklik button “back” berarti anda kembali ke form awal. Jika anda mengklik “give up”akan muncul form yang akan saya jelaskan nanti.

Berikut merupakan properties yang terdapat pada form diatas  :
Komponen
Properties
Keterangan
Form 3
Name
Form 3

Text
Form 3
Label 1
Name
Label 1

Text
0
Label 2
Name
Label 2

Text
0
Label 3
Name
Label 3

Text
0
Label 4
Name
Label 4

Text
5
Label 5
Name
Label 5

Text

Label 6
Name
Label 6

Text
Just Roll !!
Text Box 1
Name
Text Box 1

Text
5
Text Box 2
Name
Text Box 2

Text

Button1
Name
Button1

Text
Roll
Button2
Name
Button2

Text
Stop
Button3
Name
Button3

Text
Back
Button 4
Name
Button 4

Text
Give Up

Dan listing dari form diatas adalah :
Public Class Form3
    Dim counter, x1, x2, x3 As Integer
    Dim credit As Integer
    Dim main As Integer
  
   
    Private Sub Timer1_Tick(ByVal sender As System.Object, ByVal e As System.EventArgs) Handles Timer1.Tick
        Label1.Text = Int(Rnd() * 10)
        Label2.Text = Int(Rnd() * 10)
        Label3.Text = Int(Rnd() * 10)
    End Sub

    Private Sub Button1_Click(ByVal sender As System.Object, ByVal e As System.EventArgs) Handles Button1.Click
        Static counter As Integer
        counter = counter + 1
        TextBox1.Text = Val(TextBox1.Text) - Val(1)
        TextBox2.Text = counter

        If TextBox2.Text = "" Then
            TextBox2.Text = ""
            main = ("0")
        End If
        Timer1.Enabled = True
        Button1.Enabled = False
        Button2.Enabled = True
        Button3.Enabled = False
        Label1.Text = CStr(Int(Rnd() * 10))
        Label2.Text = CStr(Int(Rnd() * 10))
        Label3.Text = CStr(Int(Rnd() * 10))
    End Sub

    Private Sub Button2_Click(ByVal sender As System.Object, ByVal e As System.EventArgs) Handles Button2.Click
        Timer1.Enabled = False
        If Label1.Text = Label3.Text Or Label1.Text = Label2.Text = Label3.Text Then
            MsgBox("PERFECT! YOU GOT 3 ADDITIONAL CREDITS")
            TextBox1.Text = Val(TextBox1.Text) + Val(3)
        Else : MsgBox("SORRY, TRY AGAIN")
        End If
        If TextBox1.Text = "0" Then
            Form2.Show()
            Me.Hide()
        End If
        Button1.Enabled = True
        Button2.Enabled = False
        Button3.Enabled = True

    End Sub

    Private Sub Button3_Click(ByVal sender As System.Object, ByVal e As System.EventArgs) Handles Button3.Click
        Application.Restart()

    End Sub

    Private Sub Button4_Click(ByVal sender As System.Object, ByVal e As System.EventArgs) Handles Button4.Click
        Form2.Show()
        Me.Hide()
    End Sub

1.       Form berikut akan muncul apabila anda menang dalam permainan slot machine ini, baik slot machine berupa angka maupun slot machine berupa gambar.

Jadi form form congrats ini akan muncul setelah message box yang menyatakan anda menang, baik pada slot machine gambar maupun pada slot machine angka. Jika anda mengklik button “continue” berarti anda melanjutkan games slot machine tersebut. Apabila anda mengklik “close” maka permainan selesai.
                         



Berikut merupakan properties dari form diatas :
Komponen
Properties
Keterangan
Form4
Name
Form 4

Text
Form 4
Label 1
Name
Label 1

Text
Congratulation
Label 2
Name
Label 2

Text
you're the king !
Button 1
Name
Button 2

Text
Continue
Button 2
Name
Button 2

Text
Close

                          Kemudian listing dari form diatas adalah sebagai berikut :
Public Class Form4

    Private Sub Label1_Click(ByVal sender As System.Object, ByVal e As System.EventArgs) Handles Label1.Click

    End Sub

    Private Sub Button1_Click(ByVal sender As System.Object, ByVal e As System.EventArgs) Handles Button1.Click
        Form1.Show()
        Me.Hide()
    End Sub

    Private Sub Button2_Click(ByVal sender As System.Object, ByVal e As System.EventArgs) Handles Button2.Click
        Close()

    End Sub

1.       Nah, ini merupakan form yang ditampilkan apabila anda mengklik “give up” pada form permainan kedua slot machine tadi,  atau credit anda sudah habis dalam permainan (0).

Jika anda ingin bermain kembali silahkan mengklik button “play again” dan jika akan keluar silahkan kill button “qQ” . dan permainan berakhir.

Berikut merupakan properties dari form diatas :
Komponen
Properties
Keterangan
Form2
Name
Form 2

Text
Form 2
Label 1
Name
Label 1

Text
Play again
Button 1
Name
Button 1

Text
Play again
Button 2
Name
Button 2

Text
qQ

Dan listing dari formdiatas adalah sebagai berikut :

Public Class Form2

    Private Sub Button1_Click(ByVal sender As System.Object, ByVal e As System.EventArgs) Handles Button1.Click
        Application.Restart()

    End Sub

    Private Sub Button2_Click(ByVal sender As System.Object, ByVal e As System.EventArgs) Handles Button2.Click
        End

    End Sub




TUTORIAL PEMBUATAN PUZZLE

Puzzle juga merupakan permainan sederhana yang melatih otak. Pada puzzle kali ini, kami membuat puzzle huruh, dimana huruf A-H yang tadinya acak-acakan bisa dibuat berurutan dari A-H pada permainan puzzle ini. Berikut merupakan tutorial dari Puzzle.

1.       Awalnya kami membuat form welcome untuk pemain seperti ini :

Untuk bermain anda harus mengetahui dulu aturan dari permainan ini, dengan cara mengklik button “rules”  pada form diatas.
                Berikut merupakan properties form diatas :
Komponen
Properties
Keterangan
Form2
Name
Form 2

Text
Form 2
Label 1
Name
Label 1

Text
Welcome to alphbet puzzle
Button 1
Name
Button 1

Text
Rules
Label 2
Name
Label 2

Text
Games for smart person
 Dan listingnya sebagai berikut :
Public Class Form3

    Private Sub Button1_Click(ByVal sender As System.Object, ByVal e As System.EventArgs) Handles Button1.Click
        Form1.Show()
        Me.Hide()

    End Sub

End Class

1.       Setelah mengklik button “rules”pada form 1 tadi,  makanakan muncul form ini

Form ini berisikan peraturan sebelum kita memainkan puzzle ini, apabila anda sudah mengerti, silahkan klik button “game area”.
                Berikut merupakan properties dari form diatas :
Komponen
Properties
Keterangan
Form2
Name
Form 2

Text
Form 2
Label 1
Name
Label 1

Text
The rules
Button 1
Name
Button 1

Text
Games Area
Label 2
Name
Label 2

Text
Sort the alphabet from A-H by moving the alphabet box

Listing dari program diatas adalah sebagai berikut :
Public Class Form3

    Private Sub Button1_Click(ByVal sender As System.Object, ByVal e As System.EventArgs) Handles Button1.Click
        Form1.Show()
        Me.Hide()

    End Sub

   
End Class

1.       Selanjutnya anda akan menikmati permainan puzzle dengan form berikut :

Inilah form permainan puzzle,  dimana, jika anda mengklik “random”, maka huruf akan teracak –acak dan berhenti apabila anda mengklik  “stop”. Kemudian anda diperkenankan untuk menyusun huruh tersebut sesuai abjad, jika sudah tersusun maka anda menang dengan ditandai oleh keluarnya message box. Tapi jika anda meras permainan tidak bisa lagi dilanjutkan, maka anda cukup meng klik button “give up?”
Berikut merupakan properties dari form diatas :
Komponen
Properties
Keterangan
Form 1
Name
Form 1

Text
Puzzle
Label 1
Name
Label 1

Text
Puzzle Area
Button 1
Name
Button 1

Text
A
Button 2
Name
Button 2

Text
B
Button 3
Name
Button 3

Text
C
Button 4
Name
Button 4

Text
D
Button 5
Name
Button 5

Text
E
Button 6
Name
Give Up

Text
G
Button 8
Name
Button 8

Text
H
Button 9
Name
Button 9

Text

Button 10
Name
Button 10

Text
Give Up
Button 11
Name
Button 11

Text
Random
Button 12
Name
Button 12

Text
Stop

Berikut merupakan listing permainan puzzle pada form diatas :
Public Class Form1
    Dim smt As String
    Dim random As Integer

  
    Private Sub cek()
        If  Button1.Text = "A" And
                Button2.Text = "B" And
Button3.Text = "C" And
    Button4.Text = "D" And
    Button5.Text = "E" And Button6.Text = "F" And
    Button7.Text = "G" And Button8.Text = "H" Then

            MessageBox.Show("PERFECT")
            Form5.Show()
            Hide()

        End If

    End Sub

    Private Sub Form1_Load(ByVal sender As System.Object, ByVal e As System.EventArgs) Handles MyBase.Load

    End Sub

    Private Sub Button10_Click(ByVal sender As System.Object, ByVal e As System.EventArgs) Handles Button10.Click
        Form4.Show()
        Me.Hide()

    End Sub

    Private Sub Button11_Click(ByVal sender As System.Object, ByVal e As System.EventArgs)

    End Sub

    Private Sub Button11_Click_1(ByVal sender As System.Object, ByVal e As System.EventArgs) Handles Button11.Click
        Timer1.Enabled = True
        random = Rnd() * 10
        Button1.Enabled = True
        Button2.Enabled = True
        Button3.Enabled = True
        Button4.Enabled = True
        Button5.Enabled = True
        Button6.Enabled = True
        Button7.Enabled = True
        Button8.Enabled = True
        Button9.Enabled = True

    End Sub

    Private Sub Timer1_Tick(ByVal sender As System.Object, ByVal e As System.EventArgs) Handles Timer1.Tick
        smt = Button9.Text
        Button9.Text = Button4.Text
        Button4.Text = smt

        smt = Button8.Text
        Button8.Text = Button3.Text
        Button3.Text = smt

        smt = Button9.Text
        Button9.Text = Button5.Text
        Button5.Text = smt

        smt = Button9.Text
        Button9.Text = Button7.Text
        Button7.Text = smt

        smt = Button3.Text
        Button3.Text = Button2.Text
        Button2.Text = smt

        smt = Button6.Text
        Button6.Text = Button1.Text
        Button1.Text = smt

        smt = Button5.Text
        Button5.Text = Button3.Text
        Button3.Text = smt

        smt = Button5.Text
        Button5.Text = Button1.Text
        Button1.Text = smt

        smt = Button6.Text
        Button6.Text = Button8.Text
        Button8.Text = smt

        smt = Button4.Text
        Button4.Text = Button1.Text
        Button1.Text = smt
       
    End Sub

    Private Sub Button12_Click(ByVal sender As System.Object, ByVal e As System.EventArgs) Handles Button12.Click
        Timer1.Enabled = False

    End Sub

    Private Sub Button1_Click(ByVal sender As System.Object, ByVal e As System.EventArgs) Handles Button1.Click
        If Button2.Text = "" Then
            Button2.Text = Button1.Text
            Button1.Text = ""
        ElseIf Button4.Text = "" Then
            Button4.Text = Button1.Text
            Button1.Text = ""
        End If
        If Button1.Text = "A" And Button2.Text = "B" And Button3.Text = "C" And Button4.Text = "D" And Button5.Text = "E" And Button6.Text = "F" And Button7.Text = "G" And Button8.Text = "H" And Button9.Text = "" Then
            Form5.Show()
            Me.Hide()


        End If

    End Sub

    Private Sub Button2_Click(ByVal sender As System.Object, ByVal e As System.EventArgs) Handles Button2.Click
        If Button1.Text = "" Then
            Button1.Text = Button2.Text
            Button2.Text = ""
        ElseIf Button3.Text = "" Then
            Button3.Text = Button2.Text
            Button2.Text = ""
        ElseIf Button5.Text = "" Then
            Button5.Text = Button2.Text
            Button2.Text = ""
        End If
        If Button1.Text = "A" And Button2.Text = "B" And Button3.Text = "C" And Button4.Text = "D" And Button5.Text = "E" And Button6.Text = "F" And Button7.Text = "G" And Button8.Text = "H" And Button9.Text = "" Then
            Form5.Show()
            Me.Hide()
        End If
    End Sub

    Private Sub Button3_Click(ByVal sender As System.Object, ByVal e As System.EventArgs) Handles Button3.Click
        If Button2.Text = "" Then
            Button2.Text = Button3.Text
            Button3.Text = ""
        ElseIf Button6.Text = "" Then
            Button6.Text = Button3.Text
            Button3.Text = ""
        End If
        If Button1.Text = "A" And Button2.Text = "B" And Button3.Text = "C" And Button4.Text = "D" And Button5.Text = "E" And Button6.Text = "F" And Button7.Text = "G" And Button8.Text = "H" And Button9.Text = "" Then
            Form5.Show()
            Me.Hide()
        End If
    End Sub

    Private Sub Button4_Click(ByVal sender As System.Object, ByVal e As System.EventArgs) Handles Button4.Click
        If Button1.Text = "" Then
            Button1.Text = Button4.Text
            Button4.Text = ""
        ElseIf Button7.Text = "" Then
            Button7.Text = Button4.Text
            Button4.Text = ""
        ElseIf Button5.Text = "" Then
            Button5.Text = Button4.Text
            Button4.Text = ""
        End If
        If Button1.Text = "A" And Button2.Text = "B" And Button3.Text = "C" And Button4.Text = "D" And Button5.Text = "E" And Button6.Text = "F" And Button7.Text = "G" And Button8.Text = "H" And Button9.Text = "" Then
            Form5.Show()
            Me.Hide()
        End If
    End Sub

    Private Sub Button5_Click(ByVal sender As System.Object, ByVal e As System.EventArgs) Handles Button5.Click
        If Button2.Text = "" Then
            Button2.Text = Button5.Text
            Button5.Text = ""
        ElseIf Button4.Text = "" Then
            Button4.Text = Button5.Text
            Button5.Text = ""
        ElseIf Button6.Text = "" Then
            Button6.Text = Button5.Text
            Button5.Text = ""
        ElseIf Button8.Text = "" Then
            Button8.Text = Button5.Text
            Button5.Text = ""
        End If
        If Button1.Text = "A" And Button2.Text = "B" And Button3.Text = "C" And Button4.Text = "D" And Button5.Text = "E" And Button6.Text = "F" And Button7.Text = "G" And Button8.Text = "H" And Button9.Text = "" Then
            Form5.Show()
            Me.Hide()
        End If
    End Sub

    Private Sub Button6_Click(ByVal sender As System.Object, ByVal e As System.EventArgs) Handles Button6.Click
        If Button9.Text = "" Then
            Button9.Text = Button6.Text
            Button6.Text = ""
        ElseIf Button3.Text = "" Then
            Button3.Text = Button6.Text
            Button6.Text = ""
        ElseIf Button5.Text = "" Then
            Button5.Text = Button6.Text
            Button6.Text = ""
        End If
        If Button1.Text = "A" And Button2.Text = "B" And Button3.Text = "C" And Button4.Text = "D" And Button5.Text = "E" And Button6.Text = "F" And Button7.Text = "G" And Button8.Text = "H" And Button9.Text = "" Then
            Form5.Show()
            Me.Hide()
        End If
    End Sub

    Private Sub Button7_Click(ByVal sender As System.Object, ByVal e As System.EventArgs) Handles Button7.Click
        If Button4.Text = "" Then
            Button4.Text = Button7.Text
            Button7.Text = ""
        ElseIf Button8.Text = "" Then
            Button8.Text = Button7.Text
            Button7.Text = ""
        End If
        If Button1.Text = "A" And Button2.Text = "B" And Button3.Text = "C" And Button4.Text = "D" And Button5.Text = "E" And Button6.Text = "F" And Button7.Text = "G" And Button8.Text = "H" And Button9.Text = "" Then
            Form5.Show()
            Me.Hide()
        End If
    End Sub

    Private Sub Button8_Click(ByVal sender As System.Object, ByVal e As System.EventArgs) Handles Button8.Click
        If Button7.Text = "" Then
            Button7.Text = Button8.Text
            Button8.Text = ""
        ElseIf Button9.Text = "" Then
            Button9.Text = Button8.Text
            Button8.Text = ""
        ElseIf Button5.Text = "" Then
            Button5.Text = Button8.Text
            Button8.Text = ""
        End If
        If Button1.Text = "A" And Button2.Text = "B" And Button3.Text = "C" And Button4.Text = "D" And Button5.Text = "E" And Button6.Text = "F" And Button7.Text = "G" And Button8.Text = "H" And Button9.Text = "" Then
            Form5.Show()
            Me.Hide()
        End If
    End Sub

    Private Sub Button9_Click(ByVal sender As System.Object, ByVal e As System.EventArgs) Handles Button9.Click

        If Button6.Text = "" Then
            Button6.Text = Button9.Text
            Button9.Text = ""
      
        ElseIf Button8.Text = "" Then
            Button8.Text = Button9.Text
            Button9.Text = ""
       
        End If

        If Button1.Text = "A" And Button2.Text = "B" And Button3.Text = "C" And Button4.Text = "D" And Button5.Text = "E" And Button6.Text = "F" And Button7.Text = "G" And Button8.Text = "H" And Button9.Text = "" Then
            Form5.Show()
            Me.Hide()
        End If

    End Sub  
End Class

1.       Jika anda menang,  maka akan tampil form berikut :

Jika ingin bermain lagi, anda dipersilahkan untuk meng klik button “restart” , dan jika keluar silahkan klik button “close”.
                Berikut merupakan properties dari form di atas :
Komponen
Properties
Keterangan
Form 5
Name
Form 5

Text
Form 5
Label 1
Name
Label 1

Text
Congratulation
Label 2
Name
Label 2

Text
Think smart work hard
Label 3
Name
Label 3

Text
God bless you
Button 1
Name
Button 1

Text
Restart
Button 2
Name
Button 2

Text
Close

                Listing dari form diatas :
Public Class Form5

    Private Sub Button1_Click_1(ByVal sender As System.Object, ByVal e As System.EventArgs) Handles Button1.Click
        End


    End Sub

    Private Sub Button2_Click(ByVal sender As System.Object, ByVal e As System.EventArgs) Handles Button2.Click
        Form1.Show()

        Form1.Timer1.Enabled = True
 Me.Hide()

    End Sub
  
End Class
1.       Jika anda meng klik tombol “give up”   pada permainan tadi maka akan tampil form ini :

Jika anda meng klik button “close” maka permainan selesai, dan anda keluar.
                Berikut merupakan properties dari form diatas :
Komponen
Properties
Keterangan
Form 4
Name
Form 4

Text
Form 4
Label 1
Name
Label 1

Text
Don't be easily to give up
Label 2
Name
Label 2

Text
Think smart work hard
Label 3
Name
Label 3

Text
good Success Next Time
Button 1
Name
Button 1

Text
Close
                Listing dari form diatas adalah :
Public Class Form4

    Private Sub Button1_Click(ByVal sender As System.Object, ByVal e As System.EventArgs) Handles Button1.Click

        End
    End Sub
End Class